Keiichiro Toyama explains why Splitterhead changed from an open-map to a non-linear narrative during development.
Looking for bokeh camera settings, on a film or digital camera? Getting a delicious, bokehlicious, blurry background requires ...
Slitterhead is a bloody ridiculous action slaughterhouse. True, there’s tons of Cronenbergian monstrosities to battle, and ...
Bokeh is a photography term that’s a bit difficult to define but is basically soft, aesthetically pleasing background blur, often used to make a subject stand out. Also called “background ...
E&I Creation Co has announced the SG-image 50mm f/1.8 Funtom, calling it: "An innovative interchangeable lens featuring the ...
Slitterhead is a horror/action hybrid from the creator of Silent Hill and Gravity Rush. Here's how long it should take most ...
Slitterhead, the Silent Hill -like horror title coming to Xbox later this week, has perhaps flown under the radar a bit ahead ...
With its unusual premise and gameplay that's hard to pigeonhole, Slitterhead isn't a game for everybody but it sure is ...
His latest game, Slitterhead, feels like a culmination of his nearly 30-year career so far: an action-horror stealth thriller ...
An action horror game I respect for trying many interesting things, but one I can't recommend by virtue of it sucking my ...
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As the debut project from Bokeh Game Studio, will Slitterhead capture the chilling magic of Toyama's previous work?